Image - 2026-09-09 13:33
Art style: 3D Cartoon. Use the supplied approved Lumi reference as an IMMUTABLE CHARACTER IDENTITY ANCHOR. CRITICAL: Lumi must look like the ORIGINAL YOUNG CHILD VERSION of Lumi. She is a small, cute child character — NOT a teenager. Restore and preserve exactly: - original young child face - round soft cheeks - large blue eyes - small nose and mouth - original fluffy lavender-white hairstyle - original childlike head-to-body proportions - short small child body - exact skin tone - exact facial features - exact Lumi identity DO NOT age her. DO NOT make her taller. DO NOT make her slimmer or more mature. DO NOT create teenage proportions. DO NOT redesign her face. CLOTHING CHANGE ONLY: Replace the blazer, skirt and tie with a comfortable modern K.STARS HOUSE school uniform. Lumi wears: - stylish relaxed-fit trousers - comfortable premium school sweatshirt / bomber-style top - clean modern sneakers - white, soft silver-grey and subtle red brand accents - the supplied official K.STARS HOUSE logo placed neatly on the left chest The K.STARS HOUSE logo must follow the supplied logo reference. Do not invent or redesign the logo. SCENE: Keep the acting classroom, Andrey, professional video camera and tripod. Andrey is Lumi's acting teacher. He stands beside the camera and explains a camera-acting exercise with a natural teaching gesture. Lumi looks up at him attentively and happily. The camera remains stationary on the tripod and points toward Lumi. Preserve Andrey's established identity and appearance. Vertical 9:16. High-quality cinematic 3D animated film. Warm professional acting-school atmosphere. No additional characters. No text. No character redesign. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, rich saturated colours and appealing stylised character proportions. The WHOLE frame is 3D animation — never flat 2D illustration, never photoreal live action. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Reference images context (match the visual style and elements from these): - Branded Dance Studio (location): Modern dance studio with wood floors, mirrored walls, and blue 'K.STARS' branding. Bright ceiling lights illuminate the space. - K.STARS HOUSE Logo (style_reference): 3D metallic logo featuring a chrome microphone, red star, and silver typography. High-shine finish with a red and silver palette on a textured white background.
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