Image - 2026-10-06 14:30
Art style: 3D Pixar. Alex_3 sitting in the near foreground; elena_1 sitting further back in the frame. Alex_3 is sitting on sofa in the near foreground in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on Elena. Holding mug. Belonging and happy. Alex_3 wears dark blue hoodie. Elena_1 is sitting on chair further back in the frame in the midground. Torso facing camera. Head in three-quarter turn to screen-left. Eyes on group. Gesturing while talking. Joyful and talking. Elena_1 wears beige cardigan. Medium close-up at seated eye level, 9:16. Intimate group setting. Key light center, warm indoor lamp light. Focus: Alex and Elena. Dominant palette: warm orange, cream, soft green. SPATIAL LOCK: sitting in the same circle. GAZE LOCK: alex_3 head in three-quarter turn to screen-right eyes on Elena; elena_1 head in three-quarter turn to screen-left eyes on group. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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