Image - 2026-09-27 19:47
Art style: 3D Anthro. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the environment filling the sides. Lyova is a cheerful, energetic boy about nine years old with a slim, lightly athletic build. He has warm fair skin, round rosy cheeks, big bright hazel eyes, and a friendly gap-toothed smile. His tousled chestnut-brown hair sweeps across his forehead, a little messy from running. He wears a red-and-white striped short-sleeve football jersey with the number 7, navy sporty shorts, tall white socks pushed slightly down, and worn black-and-white cleats with grass stains. He stands slightly shy, one hand rubbing the back of his neck, the other resting on a scuffed white-and-black soccer ball at his feet. Setting: a sunlit green grass football field with faint white lines and a goal net blurred behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: A high-quality 3D animated cinematic shot featuring anthropomorphic characters. The style is reminiscent of premium 3D animation studios like Pixar, Dreamworks, or Illumination. Expressive human-like features, anatomy, and emotions, combined with hyper-realistic textures of their natural materials and fabrics. Dramatic cinematic lighting, beautiful rim light, soft shadows, deep rich colors, shallow depth of field, 8k resolution, octane render, Unreal Engine 5 style, masterpiece. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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