Image - 2026-09-23 12:43
STYLE: hand-painted 2D Slavic folk-art animation — Bilibin / lubok / Orthodox-icon sensibility. Bold decorative ink outlines with visible line-weight variation, flat matte gouache color fills (poster-flat, minimal gradients), ornamental folk pattern work, strong readable silhouettes. Flat painted, posterized light — NO photoreal 3D shading, NO gloss. Cinematic 16:9 storyboard frame, high emotional readability. Match the FLAT decorative folk-art look of the attached character sheets (Igor + The Devil + Kirill): same bold ink linework, flat gouache fills, lubok / icon flatness, ornament. Keep every character exactly on-model — same face, hair, proportions, costume, ornament. ATTACHMENT ORDER: the 1st sheet is IGOR: about twenty, SHORT light-brown SPIKY hair, clean-shaven, BLACK leather armor with red embroidery and a RED SASH, katana with a black wrapped grip. The 2nd sheet is THE DEVIL. The 3rd sheet is KIRILL: about eighteen, round young face, heavy straight dark-brown fringe, OCHRE leather armor, DARK-RED scarf-hood, plain village sword. ONLY THREE CHARACTERS: Igor, the Devil and Kirill. Nobody else in the frame. FULL-BLEED: fill the entire frame edge to edge. NO ornamental border, NO frame, NO margins. TEXT: no text or lettering in the image. CAMERA: a LOW DIAGONAL SHOT with real depth. The camera is low, just behind and beside Igor's shoulder, looking UP past him at the demon. Three depth layers: Igor in the near foreground at the lower left, the Devil large in the middle ground, Kirill small in the background behind the demon. The figures are NOT lined up side by side. SCENE: «Nothing Touches Him»: In the near foreground Igor «Klinok», seen from behind his shoulder in three-quarter view, both arms whole, knees bent, raises his katana in a two-handed grip and BLOCKS the downward blow — flat ornamental sparks burst where the blades meet above his head. The Devil «The Unmaker of Worlds» towers over him in the middle ground, turned three-quarters toward the camera, looking down at Igor. He has TWO arms, each doing one clear thing: his RIGHT arm is raised high and brings his heavy demon sabre down onto Igor's katana — broad, deeply curved black-iron blade with a molten ember vein, horned SPLIT CROSSGUARD hilt, NO round tsuba; his LEFT arm simply HANGS DOWN at his side, long clawed fingers open and empty, not holding anything. Deeper in the frame, behind the demon's back and visible past his hip, Kirill «Tvyordaya Ruka» has thrust his village sword two-handed into the demon's spine — the tip stopped dead at the soot-black hide with a small spray of flat sparks, no wound, no blood; the demon ignores him; Kirill's face shocked. Forest clearing floor of stone and moss receding into depth, carved stone columns and pines at varying distances, red dusk sky with a black sun. Mood: their best blows do nothing. NEGATIVE: no ornamental frame, no border, no margins, no 3D rendered depth, no photoreal skin, no gloss, no realistic render, no Latin text, no side-by-side lineup, no flat profile row, no platform, no one-armed demon, no mirrored arm, no two right arms, no extra arms, no disembodied hands, no twisted anatomy, no boots on the demon, no wound on the demon, no blood, no long hair on Igor, no broken katana, no katana in the demon's hand, no tsuba on the demon's sword, no fourth character.
Free to start · Generate videos and images with AI in seconds