Image - 2026-09-21 14:43
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Maksim, a caring, diligent ten-year-old boy, an older brother. Warm fair skin, a round friendly face with softly rounded cheeks, big attentive hazel eyes, thick eyebrows, and a small gentle smile. Neat tousled chestnut-brown hair with a slight cowlick at the crown. Slim, average boyish build, a touch taller for his age. He wears a mustard-yellow crewneck sweater over a light-blue collared shirt, comfortable dark-navy jeans rolled slightly at the cuff, and grey-and-white lace-up sneakers with white soles. A small canvas backpack strap loops over one shoulder. Confident, protective posture — feet planted, one hand resting reassuringly at his side, the other holding a colorful storybook. Cozy sunlit family living room behind him, no aura, no glow, no text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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