Image - 2026-09-19 10:03
Use the ATTACHED photo as the likeness reference for the FACE and HAIR ONLY. Translate the likeness into the hand-painted 2D Slavic folk-art style below. IGNORE the clothing, the room and everything she is holding in the photo — the wardrobe is defined in this prompt. Match the medium, board layout, ornamental framing and hand-lettering of the attached IGOR / ARTYOM / KIRILL / MISHA sheets, so this board sits beside them as one set. Create a hand-painted, illustration-driven character design sheet for a director, art department, and animation team — a companion board in the same folk-tale 2D animated style. Character name: LASTOCHKA («Ласточка», "The Swallow") — the freed captive who asks to join the group. Painterly decorative folk-art pitch board, NOT photoreal, NOT a generic model sheet. All hand-lettering on the board in Russian (Cyrillic) only. CORE DIRECTIVE (NON-NEGOTIABLE): No generic layouts. No evenly spaced grids. No symmetry for symmetry's sake. Composition art-directed, slightly asymmetrical, framed with hand-painted ornamental folk borders. Every section placed by hand. CHARACTER IDENTITY: Name: Lastochka | Alias: «Ласточка» — the Swallow | Age: about 22 | Height: 168 cm | Build: average and sturdy, straight shoulders, a soft rounded silhouette that grows steadier through the story | Design Language: a girl of this fantasy world — Slavic / Bilibin / lubok decorative stylization. FACE DESIGN (from the photo): Structure: soft rounded face, broad cheekbones, small straight nose, full lips, a small chin, simplified gentle shapes | Skin: fair with a light rosy flush, flat painted tone | Eyes: grey-blue, wide-set and calm, pale brows, a warm direct look | Hair: ash-blonde / light brown, gathered back with loose strands escaping around the face; in the fantasy world it is worn in a low folk braid with a woven ribbon | Expression default: a small closed-lipped smile, quietly grateful | Distinct Features: the escaping strands at the temples, a swallow charm on a cord at her throat (the source of her nickname). PSYCHOLOGICAL PROFILE: Core Traits: grateful, stubborn, warm, braver than she looks | Internal Conflict: she was saved by strangers and is afraid of being the weak one who slows them down | Behavior Patterns: helps before being asked, practices with her blade when no one watches, holds on to Artyom when frightened | Emotional Baseline: quiet warmth that hardens into resolve. PERFORMANCE DIRECTION: Caught mid-moment, NOT posing. Micro-expressions: a hopeful pleading look when she asks to join, an awkward grip on her first blade, a shy smile beside Artyom, wide-eyed terror before the demon. Body Language: at first drawn in and small, later upright and steady | Movement rhythm: light, quick, birdlike | Idle behavior: touching the swallow charm, tucking a loose strand behind her ear. WARDROBE (folk-ornamented, per the script): Main look (frames 6-14): Garment 1: a cream linen folk shirt with wide sleeves and red embroidered shoulders and cuffs | Garment 2: a dark-red sarafan / overdress with a woven green-and-gold border, a green sash belt | Garment 3: a short brown travel cloak with a hood and simple embroidery | Layering logic: linen shirt → sarafan → sash belt with a pouch → short cloak | Footwear: soft brown leather boots | Accessories: a swallow charm on a cord, a woven ribbon in the braid | Props: a plain short blade (a long knife) in a simple leather sheath at the belt — bought for her because she cannot use a sword, held awkwardly at first and confidently later. Captive look (frames 4-5, inset callout): a torn undyed linen shift, grey and dirt-stained, loose unbraided hair, bare feet, rope-marked wrists — no wounds, no gore. MEDIUM / RENDERING: Hand-painted decorative 2D folk illustration. Bold confident outlines, flat-to-gently-modeled color fills, gouache/tempera matte texture, decorative pattern work. Palette: cream, deep folk red, moss green, honey gold, ash blonde, with a cool sky-blue accent. No plastic, no 3D shading, no photographic light, no cel-anime gloss. TURNAROUND (STRICT): Full-body front, 3/4, side, back, 3/4 back views in the main look. Identical proportions, braid, costume and ornament across all angles. HEAD STUDY: Front (neutral, calm) | 3/4 (quiet warmth — primary personality) | Profile (braid and cheek structure) | Looking Down (shy, beside Artyom) | Looking Up (pleading — asking to join the group) | Dynamic Angle (terror, clinging to Artyom before the demon). All expressions mid-thought, not posed. KEY ILLUSTRATION / MOOD FRAME: Environment: a dawn forest clearing, freed villagers resting behind her | Lastochka steps forward with her hands pressed together, asking the four strangers to take her along, still in the torn captive shift, the new world opening behind her | Light: flat pale dawn gold with cool blue shadows | Composition: intimate lubok framing, ornamental border, her small figure against the wide clearing. LAYOUT: Folk-illustration board on the SAME warm parchment-gray ground with matching hand-painted ornamental framing, so it sits with the other sheets. Include: height scale (168 cm), hand-lettered Russian annotation callouts (коса с лентой, оберег-ласточка, вышитая рубаха, короткий клинок), wardrobe breakdown (captive look vs main look), palette, and margin production notes («лицо по фото-референсу», «клинок, не меч»). STYLE: Hand-painted 2D folk-art animation — Slavic / Bilibin / lubok sensibility, bold decorative outlines, flat matte gouache color, ornamental pattern work, strong silhouettes, storybook-fable atmosphere. CONSISTENCY RULE (STRICT): Face, proportions, braid, costume, ornament, palette, and rendering approach must remain IDENTICAL across all views. Ever. OUTPUT: High craft, rich decorative detail, confident linework. Development-ready fidelity suitable for a 2D folk-tale animated feature pitch deck. Suggested quotes for the board — top: «Возьмите меня с собой.» — bottom banner: «Она не умела держать оружие — и всё равно пошла.»
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