Image - 2026-09-19 09:41
Use the ATTACHED photo as the likeness reference for the FACE and HAIR ONLY. Translate the likeness into the hand-painted 2D Slavic folk-art style below. IGNORE the clothing, documents and props in the photo — the wardrobe is defined in this prompt. Match the medium, board layout and ornamental framing of the attached IGOR sheet if provided. Create a hand-painted, illustration-driven character design sheet for a director, art department, and animation team — a companion board in the same folk-tale 2D animated style. Character name: KIRILL — "The Steady Hand" — the youngest and the one who catches the crystal. Painterly decorative folk-art pitch board, NOT photoreal, NOT a generic model sheet. CORE DIRECTIVE (NON-NEGOTIABLE): No generic layouts. No evenly spaced grids. No symmetry for symmetry's sake. Composition art-directed, slightly asymmetrical, framed with hand-painted ornamental folk borders. Every section placed by hand. CHARACTER IDENTITY: Name: Kirill | Alias: "The Steady Hand" | Age: about 18, the youngest-looking | Height: 175 cm | Build: sturdy, solid, slightly broad torso, grounded stance, a compact rounded silhouette with a thick fringe of hair | Design Language: modern young man in a Slavic folk-tale fantasy world — Bilibin / lubok decorative stylization. FACE DESIGN (from the photo): Structure: round youthful face, soft full cheeks, small rounded chin, short straight nose, simplified soft shapes | Skin: fair, faintly rosy, flat painted tone | Eyes: grey-green, calm, slightly hooded, with a relaxed confident look | Hair: thick dark-brown hair in a heavy swept fringe (curtain / mushroom-like volume on top) with short faded sides, painted as a bold rounded decorative mass | Expression default: calm, composed, a faint half-smile | Distinct Features: the heavy dark fringe, the young round face. PSYCHOLOGICAL PROFILE: Core Traits: calm, reliable, quiet, quick to act when it matters | Internal Conflict: he is the youngest and wants to prove he can be trusted with the most important task | Behavior Patterns: listens more than talks, keeps the group's supplies, reacts instantly when Igor throws him the crystal | Emotional Baseline: steady; shock and grief break through at the end. PERFORMANCE DIRECTION: Caught mid-moment, NOT posing. Micro-expressions: a calm half-smile, focused narrowed eyes while catching, a tight jaw while activating the crystal, tears as Igor stays behind. Body Language: grounded, feet planted | Movement rhythm: calm, then sudden decisive action | Idle behavior: one hand in a belt loop or on the pouch. WARDROBE (folk-ornamented, per the script): Main look (frames 6-14): Garment 1: ochre / tan leather armor — a broad cuirass with round shoulder pads and leather bracers, edged with dark-red folk embroidery | Garment 2: a dark-red wool scarf-hood and a cream linen shirt with a red embroidered collar | Layering logic: linen shirt → padded vest → ochre leather cuirass → wide belt with supply pouches → red scarf-hood | Footwear: sturdy brown boots | Accessories: a travel bag across the body | Props: a plain one-handed village sword with a leather-wrapped grip and a simple folk-patterned crossguard; in the finale he holds the glowing return crystal. Arrival look (frames 1-5, inset callout): modern casual clothes — white shirt with rolled sleeves, dark trousers, sneakers. MEDIUM / RENDERING: Hand-painted decorative 2D folk illustration. Bold confident outlines, flat-to-gently-modeled color fills, gouache/tempera matte texture, decorative pattern work. Palette: ochre, tan, dark red, cream, with a cool teal accent (the crystal light). No plastic, no 3D shading, no photographic light, no cel-anime gloss. TURNAROUND (STRICT): Full-body front, 3/4, side, back, 3/4 back views in the main look. Identical proportions, hair, costume and ornament across all angles. HEAD STUDY: Front (calm) | 3/4 (quiet confidence — primary personality) | Profile (fringe and cheek structure) | Looking Down (checking supplies) | Looking Up (catching the crystal) | Dynamic Angle (grief and shock, looking back at Igor while teleporting). All expressions mid-thought, not posed. KEY ILLUSTRATION / MOOD FRAME: Environment: a rune circle among stone columns at night | Kirill kneels in the circle, raising the glowing crystal as teal light spirals around him | Light: flat teal glow from below with a warm ember accent from the far side | Composition: iconographic, near-symmetrical, ornamental border. LAYOUT: Folk-illustration board on warm parchment-gray ground with hand-painted ornamental framing. Include: height scale (175 cm), hand-lettered annotation callouts (heavy fringe, red scarf-hood, supply pouches, village sword, return crystal), wardrobe breakdown (arrival vs main look), palette, and margin production notes ("face from the photo reference"). STYLE: Hand-painted 2D folk-art animation — Slavic / Bilibin / lubok sensibility, bold decorative outlines, flat matte gouache color, ornamental pattern work, strong silhouettes, storybook-fable atmosphere. CONSISTENCY RULE (STRICT): Face, proportions, hair, costume, ornament, palette, and rendering approach must remain IDENTICAL across all views. Ever. OUTPUT: High craft, rich decorative detail, confident linework. Development-ready fidelity suitable for a 2D folk-tale animated feature pitch deck. Suggested quotes for the board — top: "Лови!" — bottom banner: "Вся группа встала в круг."
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