Image - 2026-09-13 14:52
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered inside a cozy engraving workshop, wooden shelves of tools and brass boxes filling the sides. Brad is a young man in his late twenties, warm light-tan skin, an oval face with a strong jaw softened by faint stubble along his cheeks and chin. Short, slightly tousled dark-brown hair, gentle hazel eyes with a mild tired shadow beneath them, and a calm caring half-smile. Lean, sturdy build with broad shoulders. He wears a soft olive-green henley shirt with sleeves pushed to the forearms, a worn leather work apron over it, dark-brown fitted trousers, and a small engraving loupe clipped at his collar. Scuffed brown lace-up leather work shoes on his feet. He holds a fine engraving burin in one hand. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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