Image - 2026-09-13 10:49
Art style: 3D Pixar. Lena sitting in the middle ground; Artem leaning in the near foreground. Lena is sitting on парковая скамья in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on Artem. Держит книгу. Ироничное терпение. Lena wears изумрудное платье. Partially behind none. Artem is leaning on пол in the near foreground in the foreground. Torso in right profile. Head in right profile. Eyes on Lena. Рука у сердца. Наигранный пафос. Artem wears синий костюм. Partially behind none. Medium-wide shot at eye level, 9:16. Horizon straight. Медленный наезд для акцента на мимике. Foreground: трава и край дорожки. Midground: скамья с героями. Background: зеленые деревья и аллея. Key light overhead_left, bright natural. Sharp. Focus: Lena. Dominant palette: vibrant green, warm beige, white, emerald. SPATIAL LOCK: Артем частично перекрывает вид на левую часть скамьи. GAZE LOCK: Lena head facing camera eyes on Artem; Artem head in right profile eyes on Lena. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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