Image - 2026-09-11 20:46
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, a 6-year-old boy centered in frame with a warm family living room filling the sides. He has a small rounded build, soft chubby cheeks, and big curious brown eyes with thick expressive eyebrows. His short tousled dark-brown hair sticks up slightly at the crown. Fair skin with a faint pink flush on the cheeks. He wears a bright yellow t-shirt with a tiny cartoon rocket on the chest, comfy blue denim shorts, striped red-and-white socks, and small white-and-green sneakers with velcro straps. He stands slightly turned, glancing sideways as if waiting to copy his older sister, one hand fidgeting with the hem of his shirt, mouth in a shy half-smile. Soft cozy daytime home lighting, scattered toys nearby.</parameter> <parameter name="real_person">false ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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