Image - 2026-09-11 15:58
Art style: 3D Pixar. Char_0 standing in the middle ground; char_1 standing in the middle ground. Char_0 is standing on floor in the middle ground in the midground. Torso in three-quarter turn to screen-right. Head facing away from camera. Eyes on char_1. Hugging Alexey. Pure happiness. Char_0 wears as per description. Partially behind none. Char_1 is standing on floor in the middle ground in the midground. Torso in three-quarter turn to screen-left. Head in left profile. Eyes on char_0. Holding Mollkhan tightly. Relieved and loving. Char_1 wears as per description. Partially behind none. Prop_suitcase sits in the near foreground in the midground, resting on floor. Medium shot at eye level, 9:16. Centred on the embrace. Key light overhead, soft cinematic glow. Focus: the point of contact between them. Dominant palette: warm beige, midnight black, golden light. SPATIAL LOCK: they are holding each other. GAZE LOCK: char_0 head facing away from camera eyes on char_1; char_1 head in left profile eyes on char_0. This is a single frozen instant (mid action) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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