Image - 2026-09-10 08:21
Art style: 3D Pixar. Milo lying in the middle ground; Aya standing further back in the frame. Milo is lying on the air inside a bubble in the middle ground in the midground. Torso facing camera. Head facing camera. Eyes on down at Aya. Spread wide. Joyful. Milo wears Milo's reference outfit. Partially behind none. Aya is standing on the ground further back in the frame in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on Milo. Reaching up. Shocked. Aya wears Aya's reference outfit. Partially behind none. Medium-wide shot from a low angle, 9:16. Horizon low. Low angle to emphasize Milo's height above the ground. Foreground: garden flowers. Midground: Milo in a bubble, Aya on the ground. Background: tall garden trees and sky. Key light overhead, bright sunlight. Small shadow on the ground beneath the bubble. Focus: Milo and the bubble. Dominant palette: iridescent rainbow, bright blue, vibrant green. SPATIAL LOCK: Aya is on the ground while Milo is elevated in front of the trees. GAZE LOCK: Milo head facing camera eyes on down at Aya; Aya head in three-quarter turn to screen-left eyes on Milo. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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