Art style: 3D Pixar-style Character Design. Буся медленно открывает глаза под одеялом, затем нех...
Art style: 3D Pixar-style Character Design. Буся медленно открывает глаза под одеялом, затем нехотя высовывает мордочку на свет. Она сладко и долго потягивается всем телом, широко зевая и расправляя лапки. Камера остается статичной, фиксируя момент пробуждения в залитой солнцем комнате. Движения ленивые и естественные. Одеяло остается на ящерке и не исчезает! ВСЕ МАКСИМАЛЬНО РЕАЛИСТИЧНО ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "3D Pixar-style Character Design" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "3D Pixar-style Character Design". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "3D Pixar-style Character Design" idiom, not in any other medium. This scene has no scripted dialogue. Use only natural, synchronized scene and environmental sounds. No speech, voiceover, narration, singing, whispering, crowd chatter, intelligible words, or lip-sync. HARD AUDIO RULE — NO MUSIC: no score, soundtrack, melody, instrumental bed, song, or musical stinger. Keep only the scripted speech (if any) and natural synchronized scene sounds.
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