Image - 2026-09-09 07:36
Art style: 3D Pixar. Anna_0 standing in the screen-left third; dmitry_1 standing in the screen-right third. Two meters of gravel path. Anna_0 is standing on park path in the screen-left third in the midground. Torso in three-quarter turn to screen-right. Head in three-quarter turn to screen-right. Eyes on dmitry_1. Touching hair. Shy smile. Anna_0 wears fixed_by_portrait. Partially behind none. Dmitry_1 is standing on park path in the screen-right third in the midground. Torso in three-quarter turn to screen-left. Head in three-quarter turn to screen-left. Eyes on anna_0. At sides. Warm interest. Dmitry_1 wears fixed_by_portrait. Partially behind none. Medium-wide shot at eye level, 16:9. Horizon middle. Classic romantic framing. Foreground: fallen leaves on the path. Midground: park path and flower beds. Background: defocused golden trees and distant city lights. Key light side, soft golden hour. Soft elongated. Focus: characters faces. Dominant palette: amber, gold, soft brown. SPATIAL LOCK: two meters of gravel path. GAZE LOCK: anna_0 head in three-quarter turn to screen-right eyes on dmitry_1; dmitry_1 head in three-quarter turn to screen-left eyes on anna_0. This is a single frozen instant (action start) — no motion blur, no action chained. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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