Image - 2026-09-08 18:45
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered inside a dim upscale restaurant at night with amber lamplight, dark wood tables and glinting glassware filling the sides. Aslan is a lean, quietly imposing man in his early thirties, tall with broad shoulders and an elegant straight posture. Warm olive skin, a sharp angular face with high cheekbones, a neat short black beard, and striking silver-grey eyes that hint at hidden depths. Slicked-back dark hair with a subtle undercut. He wears a crisp black waiter's uniform: a fitted long-sleeve white shirt, black waistcoat, a black bow tie, black tailored trousers, and a folded white cloth draped over one forearm. Polished black leather dress shoes. A knowing half-smile, one eyebrow slightly raised, calm and mysterious expression. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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