Image - 2026-09-05 10:32
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright — Timmy is a small boy about six years old, centered in a bright pediatric clinic. He has a round face with soft cheeks, warm light-tan skin, big anxious hazel eyes, and a slightly worried, trembling-lipped expression. His hair is tousled sandy-brown with a little cowlick at the crown. Slim, small-boned build, standing shyly with shoulders drawn in, one hand clutching the hem of his shirt, the other holding a well-loved plush teddy bear against his chest. He wears a striped red-and-white T-shirt, blue denim overall shorts with one strap slightly slipping, mismatched socks, and small light-up sneakers with velcro straps. Behind him, a friendly exam room with pastel walls, a poster of cartoon animals, and a padded exam table. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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