Image - 2026-09-03 17:19
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, a chubby ten-year-old boy named Petya centered in the frame. He has a round soft face with plump cheeks, warm fair skin, sleepy half-lidded brown eyes with faint under-eye shadows, a small upturned nose and messy tousled light-brown hair with a stubborn cowlick. Slightly slouched posture, one hand loosely holding a handheld game console, the other clutching a paper burger wrapper. He wears a rumpled oversized red t-shirt with a ketchup stain, baggy grey drawstring sweatpants, and untied blue-and-white sneakers with mismatched socks. A relaxed, faintly bored yet curious expression. Behind him a cozy cluttered bedroom with a glowing TV, snack crumbs, scattered soda cans and a rumpled bed, soft daytime light filling the sides. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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