Image - 2026-08-20 10:35
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Teo, a rugged 30-year-old Korean mountain hunter from the town of Munhyeon. Broad, solidly built frame, medium-tall, with strong shoulders and a stern, weathered face: sun-darkened tanned skin, a sharp squared jaw, high cheekbones, thick dark brows over wary narrowed eyes, a faint scar near one eyebrow, and short stubble along his jaw. Straight black hair, cropped short and slightly messy. He wears a worn olive-green field jacket over a dark henley, sturdy canvas trousers, a leather strap crossing his chest, fingerless gloves, and scuffed brown lace-up hiking boots. He stands guarded, weight settled, one hand near his hip, mouth set in a hard suspicious line. Behind him: a misty mountain town square of old tiled-roof houses and swaying paper lanterns, pale fog drifting between wooden buildings. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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