Image - 2026-08-20 10:35
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Dohyun, a 28-year-old Korean folklore researcher with an intellectual, slightly bewildered air. Slim, average build, fair skin, a soft oval face with gentle features, expressive dark eyes behind round wire-rimmed glasses, neat side-parted black hair. Clean-shaven with a youthful look. He wears a warm beige knit sweater over a collared shirt, dark olive corduroy trousers, and worn brown leather lace-up shoes. A scuffed leather backpack hangs on one shoulder, and he clutches a yellowed old book titled with faded characters. His expression is curious yet a little lost, brows slightly raised. He stands in a quiet mountain town square of old tiled-roof houses, paper lanterns swaying, pale mist drifting between ancient trees behind him, daylight soft and diffuse. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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