Image - 2026-08-17 23:43
Art style: 3D Pixar. Create the opening frame of this scene using the exact saved character references attached to the scene. Show ONLY Tiko and Lumi inside Tiko’s cozy tree-hollow bedroom at night. Tiko must be exactly the saved Tiko character: same orange fox cub, same face, same eyes, same fur colors, same proportions, same clothing, same tail, and the same softly glowing tail tip. Lumi must be exactly the saved Lumi character: same blue-green glowing flying companion, same face, same wings, same body shape, and the same warm yellow glowing belly. Tiko is awake and getting ready to sleep. He is comfortably lying in bed against his pillow with the blanket around him. Lumi gently hovers beside Tiko. The round bedroom window is OPEN and shows only the peaceful dark blue starry night sky. IMPORTANT: Thunder Tum is attached to this scene as a character reference for the later animation, but Thunder Tum MUST NOT BE VISIBLE IN THIS OPENING FRAME. Do not show Thunder Tum at the window. Do not show Thunder Tum outside the window. Do not show any cloud in the sky. Do not show Uncle Bark. Do not add any extra characters. Keep Tiko and Lumi visually identical to their exact saved character references. Do not redesign, recolor, resize, replace, or reinterpret either character. Warm magical 3D children’s animated movie style, cozy nighttime lighting, peaceful bedtime atmosphere. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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