Image - 2026-08-12 11:18
Art style: 3D Pixar. Maria, shown full-length from head to feet, standing upright, the entire figure visible and centered — a warmly expressive, creative young girl, the birthday girl and younger sister. She has a round, soft face with large sparkling brown eyes, full cheeks, a small upturned nose and a wide joyful smile showing slightly gapped teeth. Her wavy chestnut hair falls to her shoulders, one side tucked behind her ear with a small pastel bow. Light warm skin with a faint blush. Slim, petite child build. She wears a cheerful lavender dress with a ruffled hem, white tights and shiny pink Mary-Jane shoes with little straps. She holds a small handmade paper craft to one side, head tilted, eyes bright with emotion. Behind her, a cozy sunlit child's bedroom with soft toys, drawings pinned to the wall and a window with sheer curtains. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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