Image - 2026-08-11 19:29
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with a sunlit cobblestone town square filling the sides. Tom is a young cartoon rabbit brother, near-identical twin, with soft warm caramel-brown fur, a paler cream muzzle, belly and inner ears, and big expressive amber eyes. His long floppy ears tip slightly forward, one bent playfully. He has a rounded twitchy nose, buck teeth showing in a mischievous grin, and a fluffy white cotton-tail. Slightly clumsy, gangly build. He wears a backwards red baseball cap (his signature, differing from Tim's), a green short-sleeve tee, rolled denim shorts, and worn canvas sneakers on his large hind paws. Off-balance mid-stride pose, one arm pointing the wrong way, freckled cheeks, upbeat playful expression.</parameter> <parameter name="real_person">false ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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