Image - 2026-08-11 10:29
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered in a cozy bedroom with the environment filling the sides. Lily is a relatable young woman in her late teens, warm light-brown skin with a scattering of freckles across rounded cheeks, big expressive hazel eyes, soft slightly-chubby face and a small upturned nose. Shoulder-length wavy chestnut hair pulled back with a fabric headband, a few loose strands framing her face. Average, natural build, roughly 5'5". She wears an oversized soft cream sweatshirt, comfy grey drawstring shorts, and fuzzy pink slippers on her feet. One hand grips a black eyeliner pen near her eye, brow furrowed in intense concentration, mouth slightly open. Behind her: a cluttered vanity with a ring light, scattered makeup, and a tilted mirror. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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