Image - 2026-08-09 12:37
Art style: 3D Pixar. Create a cinematic 3D animated image continuing directly from the previous scene. IMPORTANT: PRESERVE THE EXACT SAME CAMERA ANGLE, COMPOSITION AND FRAMING AS THE REFERENCE IMAGE. Do NOT change the camera position. Do NOT move the camera to the front. Do NOT create a side profile. Keep the same three-quarter back view of Olya, with the camera positioned behind her and slightly to the side. Olya is sitting naturally on the simple beige sofa, seen mainly from behind. Her face is only partially visible in a subtle side profile as she looks directly at the laptop screen. CHARACTER: Keep the exact same Olya and the same character design as in the previous scenes. Olya looks extremely tired and exhausted after working for a very long time. Her brown hair is very messy and disheveled, with loose strands, uneven curls and naturally tousled hair. Her eyes have clearly visible, noticeable dark circles and pronounced dark bags underneath them. She looks exhausted, sleep-deprived and worn out. CLOTHING — CRITICAL: Olya is wearing the SAME outfit as in the previous scenes: - an oversized plain light-gray sweatshirt / hoodie - wide, loose gray sweatpants - comfortable casual sportswear - the sweatshirt and sweatpants are the same gray color and style as before DO NOT put her in a brown sweater. DO NOT change the outfit. DO NOT add any logos, symbols or graphics to the clothing. LAPTOP: The laptop remains naturally positioned on Olya's lap. The laptop screen must remain clearly visible to the camera exactly as in the reference composition. The screen displays a photo-upload interface with many photo thumbnails. The screen must show exactly: 97% The number "97%" must be large, sharp, centered and perfectly readable. A nearly completed progress bar is visible underneath. Do NOT show 98%. Do NOT show 99%. Do NOT show 100%. Do NOT show any other percentage. HANDS — CRITICAL: Olya must NOT type on the keyboard. Olya must NOT touch the keyboard. Olya must NOT touch the laptop screen. Olya must NOT press any buttons. Her hands should simply hold/support the laptop naturally from the sides, keeping the laptop stable on her lap. One hand can gently support the side edge of the laptop, while the other hand naturally supports the opposite side or lower edge. Her fingers must NOT be positioned over the keyboard. Her attention is entirely focused on the laptop screen. She is looking directly at the screen, waiting anxiously for the upload to finish. ENVIRONMENT: Keep the same simple beige sofa and the same room. The room remains messy after hours of work: multiple coffee cups, disposable coffee cups, papers and crumpled tissues scattered around. Daylight is visible through the windows. CINEMATIC STYLE: High-quality 3D animated feature-film aesthetic, expressive character, realistic proportions, soft natural daylight, detailed textures, cinematic depth of field. MOST IMPORTANT: 1. EXACT SAME CAMERA ANGLE AND COMPOSITION AS THE REFERENCE IMAGE. 2. Camera stays BEHIND Olya, three-quarter back view. 3. Olya wears a plain gray oversized sweatshirt and wide gray sweatpants. 4. Very messy, disheveled brown hair. 5. Clearly visible dark circles / bags under her eyes. 6. Olya looks directly at the laptop screen. 7. Her hands only hold the laptop from the sides. 8. NO hands on the keyboard. 9. Laptop screen clearly visible. 10. Exactly 97% displayed on the screen. 11. Do not alter the successful camera framing. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Оля: A young woman in her early 20s with a soft, oval face, warm fair skin tone, and dark brown, shoulder-length bob hair styled with a gentle wave and parting. She has large, expressive dark eyes, delicate features, and a pleasant, calm expression. She is wearing a loose-fitting white long-sleeved crewneck sweatshirt paired with oversized grey fleece sweatpants and white sneakers, holding a professional camera in her lap while sitting cross-legged in a relaxed pose with one hand resting near her cheek.
Free to start · Generate videos and images with AI in seconds