Image - 2026-08-08 10:45
Art style: 3D Pixar. A locker room bench after training. Artem sits hunched over, wrapped in a large towel, coughing and rubbing his eyes from chlorine. Kira stands next to him, gently brushing his wet hair. Artem looks down, upset. In the doorway in the background, the coach stands watching silently. Cinematic chiaroscuro lighting, dark corner of the shower room lit by warm orange light from the hallway. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. Character appearance reference (MUST match exactly): - Тренер: An older male swim coach in his 50s, stern expression, holding a clipboard, standing by the poolside. Reference images context (match the visual style and elements from these): - сын (character): Маленький ребенок с темными волосами в светлой толстовке радостно улыбается в домашней обстановке. - мама (character): Портрет темноволосой женщины в черном пиджаке на белом фоне. Взгляд прямой, выражение лица спокойное и профессиональное.
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