Image - 2026-07-27 13:31
Art style: Surreal 3D character animation. Full-length view, the entire figure visible from head to feet, standing upright and centered — a surreal living wooden humanoid mid-evolution. Its core is a small polished pine cylinder that has sprouted a powerful, chiseled physique: broad carved shoulders, defined pectorals, and muscular arms all sculpted from smooth honey-toned wood with visible grain, growth rings and subtle knot-marks tracing the muscle contours. A rounded cylindrical head with two dark burl-knot eyes and a simple carved mouth. Lower legs taper into sturdy trunk-like limbs ending in flat carved wooden feet resembling rounded blocks planted firmly on the ground. Confident heroic stance, chest out, one fist clenched. It stands on a pale sanded workshop floor scattered with wood shavings and soft warm light, tiny curls of shaving still peeling from its forearms. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image entirely in "Surreal 3D character animation" style. Match the lighting grammar, material response, colour science, level of realism / stylisation, line weight, and shading model typical of "Surreal 3D character animation". Keep the subject, composition, camera angle, lighting direction, and colour palette from the description above — but EVERY surface, skin, fabric, material, and environmental element must be rendered in the "Surreal 3D character animation" idiom, not in any other medium.
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