Image - 2026-07-16 19:23
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, figure centered with the gym environment filling the sides. Katya is a young female athlete in her early twenties, medium athletic build with toned shoulders and lean legs, warm fair skin with a light freckle scatter across her nose. She has expressive hazel eyes, sharp arched brows and a slightly raised, knowing half-smile that reads as clever and probing. Chestnut-brown hair pulled into a high ponytail with loose strands framing her face. She wears a fitted burgundy-and-white team training top, matching shorts, sporty compression sleeve on one forearm, and clean white low-top court sneakers. She stands with weight on one hip, arms loosely crossed, chin tilted as if about to ask a difficult question. Background: a bright indoor sports hall with a wooden floor, tactics whiteboard and bleachers. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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