Image - 2026-07-09 15:22
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, centered — Dmitry, a fictional man in his early thirties, one of the club's founders who became a defender of his homeland. Athletic broad-shouldered build, medium height, fair skin, short dark-brown military-cropped hair and a neat trimmed dark beard, calm resolute grey-blue eyes, a small scar near his eyebrow. He wears clean modern camouflage-pattern combat fatigues with rolled sleeves over a plain olive tee, a webbing belt, and sturdy laced tan-brown combat boots. A worn football scarf in the team's colours is tied around his neck, hinting at his roots. He stands with feet apart, arms relaxed, one hand resting on his belt, a quiet steady half-smile of loyalty and duty. Soft daylight, plain neutral outdoor background behind him. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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