Image - 2026-07-09 15:18
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright and centered — Dmitriy, a fictional man in his mid-thirties, one of the club's founders turned defender of his homeland. Solid athletic build, broad shoulders, upright military bearing. Short-cropped dark brown hair, a neat trimmed beard, calm steady grey-blue eyes, a small scar near one eyebrow, weathered fair skin. He wears a modern digital-pattern camouflage military uniform, sleeves rolled to the forearms, a plain tan T-shirt beneath, a tactical belt, sturdy laced combat boots. A faded football scarf in the club's colours is knotted loosely around his neck — a link to his old team. Confident warm half-smile, one hand resting on his hip. Standing on a worn parade-ground courtyard at dusk, low concrete buildings behind him. No text. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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