Image - 2026-07-08 14:09
Art style: 3D Pixar. Светлый фон с искорками, Кощей крупно в центре кадра, Глафира и Домик на заднем плане, вертикальная 9:16, средний угол, тёплый свет, палитра фиолетово-золотая, текстуры шерсти и камня. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom. IMPORTANT: This scene continues directly from the previous one. Maintain visual consistency — same characters, setting, lighting, and color palette as the reference image from the previous scene. Reference images context (match the visual style and elements from these): - Глафира (general): brand asset — use as visual context - Метла (general): brand asset — use as visual context - кот Кощей (general): brand asset — use as visual context - домик (general): brand asset — use as visual context
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