Image - 2026-07-07 10:33
Art style: 3D Pixar. Full-length view, the entire figure visible from head to feet, standing upright, an eight-year-old girl named Mia centered in a dim wooden attic. She has a small round child's face with soft plump cheeks, large expressive hazel eyes full of curiosity and gentle empathy, a little upturned nose and a warm closed-lip smile. Her chestnut-brown hair falls to her shoulders in slightly wavy strands, a few loose wisps framing her face, held back by a simple pale-yellow hairband. Fair light skin with a faint blush. Slender petite build, natural childlike proportions. She wears a soft mustard-yellow long-sleeve knit sweater, dark-blue denim overall dungarees with a small chest pocket, white ankle socks and simple red canvas sneakers. She stands turned slightly, one hand reaching tenderly forward as if holding an old photograph. Warm dusty light from a small round attic window, wooden beams and cardboard boxes softly blurred behind her. ━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━ FINAL STYLE ENFORCEMENT (this is the authoritative rendering directive — it overrides any style wording elsewhere in the prompt): Render this image in the following art style: Pixar-style 3D computer animation (Pixar / Disney feature-film look) — fully volumetric 3D rendering with rounded dimensional forms, soft subsurface-scattering skin, physically based materials, soft global illumination, warm cinematic key light, gentle depth of field, vibrant family-friendly colours. CRITICAL: EVERY element — characters, foliage, trees, animals, water, sky, props and the entire environment — must be rendered as polished 3D CGI with real depth and form. This is NOT flat 2D illustration, NOT a watercolour or storybook painting, NOT cel-shaded anime. Every surface, skin, fabric, material, and environmental element must be rendered in this idiom.
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